I got a really cool shout-out from the awesome Damian Kastbauer on the Audiokinetic Twitch channel!
Damian checked out some of blog posts I made during my final year of university when I was working on an audio re-design for the Unity 3D Adventure Game as my final year honours project.
For this project, I muted all the original sounds and music running natively from the Unity audio engine, and designed and implemented new audio into the game using Wwise. As a method of logging my progress while working on the project, I wrote weekly blog posts about the challenges I would face trying to implement various audio features into the game, and how I eventually found solutions to said challenges…which usually involved a lot of tinkering in C# and breaking scripts!
Thanks for reading my blog Damian!