About Me


Hello!

As you might have guessed, my name’s Tom; I’m a game audio sound designer based in the UK.

I graduated with a first-class honours degree in Game and Interactive Audio in June 2019.

Since then, I have worked as a freelance sound designer for SIGTRAP Games, Blitz Audio, We Make Audio and Immotion Group.

I’m a sound designer with drive, determination and dedication. I find the process of tailoring audio sources into rich and immersive soundscapes for games, visual media and VR experiences to be an exciting and continuously-inspiring craft.

If you want to say hi or get in touch about a project, then please feel free to reach out to me via the Contact tab, and I’ll get back to you as soon as possible.

Cheers!


Testimonals

“Tom has worked with We Make Audio on a number of projects throughout 2020, including games and VR for a number of platforms. He has brought a great deal of enthusiasm and energy to our projects, and has an excellent understanding of game audio. He takes feedback very well and always works extremely hard to deliver his work on time and to the best possible standard. We look forward to working with Tom on future projects.”

Jamie Finlay - Creative Director, We Make Audio

“I had a great time working with Tom, happy to tackle any audio related questions or problems we had as designers with contagious enthusiasm, and frequently pitched great additions on level or bespoke event designs to further improve player experience, while making sure technical and scope constraints were considered. Tom would frequently be the first to offer help with anything from testing to brainstorming, no matter how busy the project would get.

It was a joy to see the game come to life as more audio went in, I cannot wait to see what he'll be working on next and look forward to crossing paths with him in the future.”

Mitchel de Konig - Lead Game Designer, Shiny Dynamics GmbH

“Tom is a very sensitive, attentive and creative collaborator. His work on my project was handled with genuine care and professionalism. His approach and delivery is bespoke and of the highest standard —a true joy to work with.”

Bay Bryan - Composer

"Tom worked as the sound designer on our latest board game's trailer. We needed Tom's help because the trailer was animated and clearly missed the depth that sound effects and proper mixing could give it.

Tom delivered incredible SFX and mixed the soundtrack, voice over and sound effects together beautifully to create a trailer that has depth and polish that it wouldn't have had without Tom's services.

Amazing work done in a professional and timely manner, would highly recommend to others looking for a sound designer on their project."

Niall Crabtree - Crab Studios


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